Tag Archives: Killzone

Platinum Tracker – Killzone: Mercenary (#35)

I bought Killzone Mercenary the week it launched here in Europe and it was my first card released games I got for the Vita. The handheld being my travel console of choice, I prefer digital games, since I don’t want to carry the cards with me. Yet, it’s nice to get a physical game once in a while and since I expected big things from Killzone, I decided to add its box to my collection. I’ve written about my adventures with Killzone Mercenary before and I’ve been enjoying the game ever since I started playing it five months ago.

Being the trophy whunter I am, I considered having a go at the Platinum trophy but the prospect of spending many hours playing online and thinking I would suck at it made it seem unreachable. However, it turned out that multiplayer was fun and I was able to compete with many of other players and after around 50 hours of gameplay the final trophy popped up in the upper right corner of the Vita’s display.

Continue reading Platinum Tracker – Killzone: Mercenary (#35)

My PlayStation Vita – Top 13 Games in 13 Months (Part 2)

With 6 months behind us (see part 1) let’s have a look at what kept me coming back to the PlayStation Vita since May.

May – Sound Shapes

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OK, so maybe I was almost a year late to the Sound Shapes party but it wasn’t over by the time I got there. Not only that, there’s new content coming out for it even now, especially with the PS4 launch just behind us. The game is as simple as they get – you roll around as a small ball that can stick to some surfaces and is harmed by red elements in the environment and the goal is to reach the end of the stage. A very basic platformer game, it would seem. What lifts Sound Shapes beyond such a simple premise is its music design. With tracks composed by artists such as Deadmau5 or Beck, the songs become richer and richer with every note our little protagonist collects on its jumpy merry way. All this adds a rhythm element to the game and makes it that much more fun to play. There are several quite distinct worlds (records) to visit, each one with a unique visual and audio style, and all of them are worth exploring.

The features of Sound Shapes don’t end here, however. Beating the game unlocks the Death Mode, which introduces much harder levels that can sometimes be challenging even for platforming savants. We are also offered a channel editor with sounds and shapes (ha!) unlocked throughout the campaign. Similarly to LittleBigPlanet, the amount of user-generated content is staggering. And last but not least, the Beat School mode asks the player to recreate a sample loop prepared by the game designers. I spent most of my time solving those little puzzles. Not only do I like a musical challenge, all those silver trophies are worth going through the levels and the game awards a single trophy per challenge.

In summary, Sound Shapes is another game that offers almost unlimited content with several interesting modes and tons of trophies for the hunters out there. Even though it is also available on PS3 and PS4, I liked it best as a portable experience, playing a level or two whenever I had some time.

Continue reading My PlayStation Vita – Top 13 Games in 13 Months (Part 2)

5 Reasons Why You Should Get a PlayStation Vita

We’re literally hours away from the official launch of PlayStation 4 in North America. Some of the luckier players have already been able to put their hands on their own console and those excellent DualShock 4 controllers. Although it is possible that many of the day-1 crowd, the ‘hardcore gamers’,  also own the PlayStation Vita and are familiar with all the great stuff it brings, some of the more casual players may not even know that a de-facto companion console to the PS4 exists.

In this post I would like to give five reasons why I think buying a PS Vita is worth it. There’s obviously more but we have to start somewhere, don’t we? How do you feel about the console. Do you have one? Will you get one with the new PS4? Let me know in the comments below the post!

1. PlayStation 4 connectivity / Remote Play

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OK, so the delivery guy has just left the new console at your doorstep and you can’t wait to put that Killzone: Shadow Fall Blu-Ray in the system and boot it up. Not so fast. The wife wants to watch the new episode of whatever it is that wives are watching now. Do you see the problem here? PlayStation Vita comes to the rescue with the Remote Play functionality. Sony tried this idea previously with the PSP and PS3 and also the Vita and the PS3, with very poor results. Only few titles supported this feature and the quality of gameplay was less than acceptable in most cases. All this changes now. In just a few simple steps, explained in one of Sony’s pre-launch videos, you are able to continue playing on the handheld device, sitting next to the lady who is happy that you’re spending quality time together. The minute the show ends you can go back to playing the game on the big screen and feast your eyes on the next gen (should we start calling it current gen already?) graphics. The Vita can also be used as an additional controller, even providing some extra gameplay options, Wii-U style. Although currently  the connectivity range is realistically limited to your local area network, with the increase in the quality of general Internet availability, it might be possible, in the future, to take your PS4 games on the road, and that’s something else.

Continue reading 5 Reasons Why You Should Get a PlayStation Vita